EPD/GUI
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Contents
General
EPD consists of two main user interfaces for editing playfields. The "Main UI" (the one you see when you first start EPD) and the 'Dynamic Editor'.
The Main UI is only for editing the default playfield.yaml (and also the playfield_static.yaml).
The Dynamic Editor is for editing all the dynamic playfields like playfield_dynamic and space_dynamic.yaml
Main UI
General Characteristics
→ Main article: General Characteristics Section
This section is mainly about setting up general characteristics of a playfield.
- Colors
- Music
- Atmosphere
- Effects
- Terrain
Resources
→ Main article: Resources Section
Here you will set up resource deposits
- Random Resources
- Fixed Resources
- Resource Asteroids
Biomes & Terrain
→ Main article: Biome Section
This section of EPD is to set up biomes.
POIs & Player start
→ Main article: POI Section
Drones
→ Main article: Drones Section
Creatures
→ Main article: Creatures Section