EPD/GUI

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General[edit]

EPD consists of two main user interfaces for editing playfields. The "Main UI" (the one you see when you first start EPD) and the 'Dynamic Editor'.

The Main UI is only for editing the default playfield.yaml (and also the playfield_static.yaml).

The Dynamic Editor is for editing all the dynamic playfields like playfield_dynamic and space_dynamic.yaml

Main UI[edit]

General Characteristics[edit]

Main article: General Characteristics Section

This section is mainly about setting up general characteristics of a playfield.

  • Colors
  • Music
  • Atmosphere
  • Effects
  • Terrain

Resources[edit]

Main article: Resources Section

Here you will set up resource deposits

  • Random Resources
  • Fixed Resources
  • Resource Asteroids

Biomes & Terrain[edit]

Main article: Biome Section

This section of EPD is to set up biomes.

POIs & Player start[edit]

Main article: POI Section

Drones[edit]

Main article: Drones Section

Creatures[edit]

Main article: Creatures Section

Dynamic Editor[edit]

General Characteristics[edit]